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  1. #1
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    JB4 flow sensor input

    Finally got around to fixing the meth input. Up next progressive meth mapping! Click here to enlarge
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    Great job Terry! This should allow for a fairly precise amount of injection based on boost pressure and throttle blade, right?

    Also like the graph layout, it's easy to line things up and see how things are working (or not working) together.

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    Timing doesnt look that bad either.

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    Looks Good Click here to enlarge

    Mike

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    Not bad for 50% water. But the progressive flow mapping will improve the tip in coming off the downshift! Click here to enlarge

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    This requires the newer version of the cmgs correct.. V1.07 won't work

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    Click here to enlarge Originally Posted by mazdaspeed6 Click here to enlarge
    This requires the newer version of the cmgs correct.. V1.07 won't work
    why wouldnt it?

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    I thought the newer cmgs have different software or something

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    1.07 is the newer. 1.06 was the old. either way, you could be right but i dont think so

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    I think it needs 1.07 or higher firmware on the CMGS/VC2.

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    Since it was clear the Chargers were going to win at halftime I managed to do a little more meth coding tonight.

    First I setup map 3 as the progressive map with a basic boost curve, similar to map 3 on the JB3 with a peak boost of 13psi. This is the baseline to which the methanol mapping is added on top of. Then I setup the meth signal to add a user definable amount of boost per 100ml/min during meth flow up to a user defined max boost limit when on map 3. In this case it adds ~3/4psi per ~100ml/min up to 16psi. As meth ramps up boost ramps up with it super smooth. I did a few runs with it on and all looked well, although even at as low as 16psi the 50/50 water mix and 91 octane ain't getting it done. I came up with the idea to let the tuning itself decide how much ml/min is required of your meth quality per 1psi of boost. So I'll be working on that later.

    Finally to continue testing I manually disabled the meth system while still on map 3. These are the first runs with no adaption. Overall, not bad at all. Click here to enlarge
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    Last edited by Terry@BMS; 11-23-2010 at 02:23 AM.

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    Yes 1.07 is newest, I think David said there will be a new version out in the spring... And looks very good T

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    All I know is there better be a reason I held onto Vincent Jackson for this long in my fantasy league.

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    Click here to enlargeClick here to enlargeClick here to enlarge
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    [SIGPIC][/SIGPIC]

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