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  1. #26
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    Click here to enlarge Originally Posted by Ak335i Click here to enlarge
    It's not an M car. Just a 135i with a badge..
    But it is quicker than a 6MT e92 M3.

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    Click here to enlarge Originally Posted by maxnix Click here to enlarge
    But it is quicker than a 6MT e92 M3.
    yes it is.

    but a 6MT e92 M3 has
    swag


    dont compare.
    Pls
    - Proven Power Tampa built 6466 ST -
    - N54 6AT WR 711whp 637wtq-
    -N54 WR 1/4mile trap: 133.57mph- -

  3. #28
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    Click here to enlarge Originally Posted by Ak335i Click here to enlarge
    yes it is.

    but a 6MT e92 M3 has
    swag

    dont compare.
    Pls
    Maybe that swag is what makes it slower? How much does it weigh?

    M6 must have super swag, right?

    Promise not to embarrass you any more. Sorry.

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    Click here to enlarge Originally Posted by maxnix Click here to enlarge
    Exactly right!

    The 1M is really a slightly decontented 135i with M3 drive drive train, brakes, wheels and tires and suspension. Throw in some flared fenders and you pretty much have it. Oh, but BMW didn't know how to fit a DCT like they did to the identical engines in the 335is and the Z4 S Drive 35is.
    Right on. I think its more that if BMW fitted it with a DCT it would be way too close to the M3.

  5. #30
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    Click here to enlarge Originally Posted by maxnix Click here to enlarge
    But it is quicker than a 6MT e92 M3.
    No.

  6. #31
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    Click here to enlarge Originally Posted by maxnix Click here to enlarge
    Maybe that swag is what makes it slower? How much does it weigh?

    M6 must have super swag, right?

    Promise not to embarrass you any more. Sorry.
    your 135is will not be embarrassing anyone but yourself.
    Peasant pls.
    - Proven Power Tampa built 6466 ST -
    - N54 6AT WR 711whp 637wtq-
    -N54 WR 1/4mile trap: 133.57mph- -

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    1 out of 1 members liked this post. Yes Reputation No
    Click here to enlarge Originally Posted by Ak335i Click here to enlarge
    your 135is will not be embarrassing anyone but yourself.
    Peasant pls.
    Click here to enlargeClick here to enlarge
    Change is constant

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    1 out of 1 members liked this post. Yes Reputation No
    Sorry to revive an old thread but did anything come of this? I'm on i8A0S and have the following values.
    Attached Images Attached Images  

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    Click here to enlarge Originally Posted by nguyenvn Click here to enlarge
    Sorry to revive an old thread but did anything come of this? I'm on i8A0S and have the following values.
    If you do not have an IS or 1M this table will not work, so in other words is just a dead table. I think I read some where that Cobb will not be able to manipulate the logic for this on non IS or 1M cars.

    Its an extremely useful table and the key for what make the IS and 1M what they are. However mainstrain tuners on the N54 dont use it.

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    it would e nice if we had a tool to back and worth sw updates on bins , i mean a2ls are allready there for older versions of bins..
    than you could enable this easy or iam i wrong ?

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    Click here to enlarge Originally Posted by wowprcc Click here to enlarge
    it would e nice if we had a tool to back and worth sw updates on bins , i mean a2ls are allready there for older versions of bins..
    than you could enable this easy or iam i wrong ?
    As I understood it, the entire logic of non N54B30TO ROMs would have to be rewritten or overhauled to mimic the N54B30TO logic in order to incorporate the overboost feature. unless all you guys with want to throw some money Cobbs way to rewrite logic on older ROMs for this feature I dont see them moving a finger for it.

    Even if this was done you may have another thing to worry about, that is, if the older slower DME MSD80 would be run it effectively ... idk

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    is logic written on those bins we get from ecus before 40000 ?

    i saw the other file uploaded is with diffrent values at that range from I8AOS

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    a5538 Delta Rfmax-Offset bei Overboost 6x6

    on old a2l file

    0,000 0,000 0,000 0,000 0,000 0,000
    0,000 0,000 0,000 0,000 0,000 0,000
    0,000 0,000 0,000 0,000 0,000 0,000
    0,000 0,000 0,000 0,000 0,000 0,000
    0,000 0,000 0,000 0,000 0,000 0,000
    0,000 0,000 0,000 0,000 0,000 0,000
    Last edited by wowprcc; 09-14-2014 at 05:56 PM.

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    Buump?

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    If you want another bump, here's a bump.

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    Again, if you car is not a N54B30TO you cannot run this table. It doesnt matter what you do, it wont work. If you want to run the overboost table get a N54B30TO car ie 1M, 335is, or ZA35is

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    Thanks sticky ,, thanks burqa ,, btw what makes you so sure ?

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    Click here to enlarge Originally Posted by wowprcc Click here to enlarge
    Thanks sticky ,, thanks burqa ,, btw what makes you so sure ?
    Because it came from COBB, Josh already looked into the ROM

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    buraq can you post your 335is file to compare ?
    all of them please Click here to enlarge

  20. #45
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    If people have MSD81 couldnt they just run the 335is ROM?? Maybe flash the ZUSB.... Feel like this would have been tried but I'm MSD80 so I wouldn't know.

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    maybe someone try this kpl on msd80 47.zippyshare x com/v/39941879/file.html

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    2 out of 2 members liked this post. Yes Reputation No
    Sorry for another revival but I haven't seen any more recent discussion on the overboost feature.

    I'd like to know what more experienced guys have to say about what I recently noticed when playing with these tables. I have a 335is so I'm not here to ask for non TO engines, I had my load tables set up so that the base target is pretty much 160 across the board with all of 1st gear set to 0, all of 2nd gear set to 15 and all the rest set to 30 in the overboost tables. Every time I log I find exactly what I expect with 2nd gear load request at 175 and 190 at 3rd and up but after a while it slowly drops until gear change. I seem to have found a correlation though, it looks like a timer starts right when boost hits peak and the load request stays solid for exactly 1sec before tapering.
    Click here to enlargeClick here to enlarge

    I'm never in a gear long enough to see it taper all the way down to base but I suspect that's what it would do if I did a long pull in 7th or something.

    It's pretty easy to see on this slower 4th gear pull. At the 4.505sec mark I hit the boost target, then the 5.492sec mark shows the last time that load request was at 190 with the very next data point being 189.3 with a steady drop of roughly .7load every .12sec
    datazap.me/u/mastawyrm/log-1435972000?log=0&data=0-4-8-19-23&mark=37-45




    This log shows how the timer gets reset during shifts but still appears to act the same way in each gear with a similar taper rate each time.
    datazap.me/u/mastawyrm/race-rob?log=1&data=0-4-8-18-22&solo=0&zoom=388-457&mark=408-400-432-424-451-445



    I plan to experiment with maybe a slowly rising load offset to try and offset the tapering offset ( yo dawg Click here to enlarge ) but it would be nice if I wasn't trying to fight a timer using rpm based values. Also it might explain whether the timer introduces a percent drop while still referencing the offset table or if it just ignores the table after the timer. Changing the timer value would be awesome, surely that isn't already in the xdf right?
    Sorry I can't post links yet.

  23. #48
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    Click here to enlarge Originally Posted by mastawyrm Click here to enlarge
    Sorry I can't post links yet.
    You can now.

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    Click here to enlarge Originally Posted by mastawyrm Click here to enlarge
    Sorry for another revival but I haven't seen any more recent discussion on the overboost feature.

    I'd like to know what more experienced guys have to say about what I recently noticed when playing with these tables. I have a 335is so I'm not here to ask for non TO engines, I had my load tables set up so that the base target is pretty much 160 across the board with all of 1st gear set to 0, all of 2nd gear set to 15 and all the rest set to 30 in the overboost tables. Every time I log I find exactly what I expect with 2nd gear load request at 175 and 190 at 3rd and up but after a while it slowly drops until gear change. I seem to have found a correlation though, it looks like a timer starts right when boost hits peak and the load request stays solid for exactly 1sec before tapering.

    I'm never in a gear long enough to see it taper all the way down to base but I suspect that's what it would do if I did a long pull in 7th or something.
    You are correct, it 100% operates off of a timer. I am hoping the values related to that timer / decay are stored in another table. I will add it to the list of things to look for Click here to enlarge

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    Click here to enlarge Originally Posted by mastawyrm Click here to enlarge
    Sorry for another revival but I haven't seen any more recent discussion on the overboost feature.

    I'd like to know what more experienced guys have to say about what I recently noticed when playing with these tables. I have a 335is so I'm not here to ask for non TO engines, I had my load tables set up so that the base target is pretty much 160 across the board with all of 1st gear set to 0, all of 2nd gear set to 15 and all the rest set to 30 in the overboost tables. Every time I log I find exactly what I expect with 2nd gear load request at 175 and 190 at 3rd and up but after a while it slowly drops until gear change. I seem to have found a correlation though, it looks like a timer starts right when boost hits peak and the load request stays solid for exactly 1sec before tapering.
    Click here to enlargeClick here to enlarge

    I'm never in a gear long enough to see it taper all the way down to base but I suspect that's what it would do if I did a long pull in 7th or something.

    It's pretty easy to see on this slower 4th gear pull. At the 4.505sec mark I hit the boost target, then the 5.492sec mark shows the last time that load request was at 190 with the very next data point being 189.3 with a steady drop of roughly .7load every .12sec
    datazap.me/u/mastawyrm/log-1435972000?log=0&data=0-4-8-19-23&mark=37-45




    This log shows how the timer gets reset during shifts but still appears to act the same way in each gear with a similar taper rate each time.
    datazap.me/u/mastawyrm/race-rob?log=1&data=0-4-8-18-22&solo=0&zoom=388-457&mark=408-400-432-424-451-445



    I plan to experiment with maybe a slowly rising load offset to try and offset the tapering offset ( yo dawg Click here to enlarge ) but it would be nice if I wasn't trying to fight a timer using rpm based values. Also it might explain whether the timer introduces a percent drop while still referencing the offset table or if it just ignores the table after the timer. Changing the timer value would be awesome, surely that isn't already in the xdf right?
    Sorry I can't post links yet.
    I think I can see this table. Shoot me an email if you are willing to make some tests. I guess you are on IJE0S IS judging the XDF patch you submitted on GitHub.

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